Diablo IV · Season 15 · Patch 3.2.1
Barbarian Paragon Boards and Glyphs
Barbarian has 10 Paragon Boards and 23 Glyphs in Season 15. Each board lists its legendary node, and each glyph its attribute requirement, effect and max-level bonus. Pick the ones your build needs and let Paragon Forge solve the cheapest route.
Plan a Barbarian routeBarbarian Paragon Boards
Starter
Starting board: every Barbarian Paragon path begins here.
Blood Rage
- Legendary node
- Blood RageKilling an enemy affected by a Damage Over Time effect has 10% chance to grant Berserking for 5 seconds. Your damage is increased by 45%[x] while Berserking.
Bone Breaker
- Legendary node
- Bone BreakerEvery 12 seconds, gain a charge of Overpower. Whenever you attack while having an Overpower charge, your Ultimate Skills deal 10%[x] increased damage for 10 seconds, up to 80%[x].
Carnage
- Legendary node
- CarnageBerserking now additionally grants 15%[+] Attack Speed. You deal 45%[x] increased Fire and Physical damage.
Decimator
- Legendary node
- DecimatorYou deal 25%[x] increased damage to Vulnerable enemies. You deal 25%[x] increased damage while you have Overpower charges.
Flawless Technique
- Legendary node
- Flawless TechniqueConsecutive attacking with the same weapon increases your Critical Strike chance by 5%[+] and Critical Strike Damage by 45%[x] for 4 seconds.
Force of Nature
- Legendary node
- Force of NatureSkills that cast Earthquakes and Dust Devils deal 45%[x] increased damage.
Hemorrhage
- Legendary node
- HemorrhageApplying a Damage Over Time effect to a Vulnerable enemy deals 60%[x] increased damage.
Warbringer
- Legendary node
- WarbringerFor every 300 Fury you spend, gain 2% of your Maximum Life (2) as Fortify. Deal 45%[x] increased damage while Fortified.
Weapons Master
- Legendary node
- Weapons MasterSwapping weapons grants you 4 Fury. You deal 75%[x] increased damage to Injured and Healthy enemies.
Barbarian Glyphs
| Glyph | Requirement | Effect | Max-level bonus |
|---|---|---|---|
| Ambidextrous | Strength 40 | Grants +25.0% bonus to all Magic nodes within range. | You deal 8%[x] increased damage while wielding One-Handed weapons. |
| Bloodfeeder | Dexterity 25 | For every 5 Dexterity purchased within range, you deal +1.0% increased damage to Bleeding targets. | You deal 10%[x] increased damage to enemies affected by Damage Over Time. |
| Brawl | Willpower 25 | Grants +25.0% bonus to all Rare nodes within range. | Brawling Skills deal 25%[x] increased damage. |
| Challenger | Strength 40 | Grants +20.0% bonus to all Normal nodes within range. | You deal 10%[x] increased damage to Elites. |
| Cleaver | Strength 40 | For every 5 Strength purchased within range, you deal +0.66% increased damage while wielding an Axe. | While wielding an Axe, you deal 12%[x] increased Critical Strike Damage. |
| Crusher | Strength 40 | For every 5 Strength purchased within range, you deal +0.7% increased damage while wielding a Mace or Flail. | While wielding a Mace or Flail, attacks while having an Overpower charge deal 15%[x] increased damage. |
| Disembowel | Willpower 25 | For every 5 Willpower purchased within range, you deal +1.0% increased Bleeding damage. | You deal 15%[x] increased Damage Over Time damage. |
| Dominate | Willpower 25 | For every 5 Willpower purchased within range, you deal +1.5% increased damage per Overpower charge. | Every 12 seconds, you gain a charge of Overpower. |
| Executioner | Strength 40 | For every 5 Strength purchased within range, you deal +0.7% increased damage while wielding a Polearm. | While wielding a Polearm, you deal 15%[x] increased damage. |
| Exploit | Dexterity 25 | For every 5 Dexterity purchased within range, you deal +1.0% increased damage to Vulnerable targets. | When an enemy is damaged by you, they become Vulnerable for 3 seconds. This cannot happen more than once every 5 seconds per enemy. |
| Imbiber | Willpower 25 | For every 5 Willpower purchased within range, you deal +1.3% increased damage while Healthy. | You gain 5%[x] increased damage and 5%[+] increased Potion Healing for each missing Healing Potion, up to 20%[x] each. |
| Ire | Strength 40 | For every 5 Strength purchased within range, you deal +0.7% increased damage while Berserking. | While Berserking, you take 10% reduced damage from Elites. |
| Marshal | Strength 40 | Grants +25.0% bonus to all Magic nodes within range. | After casting a Shout Skill, the active Cooldown of every other Non-Shout Skill is reduced by 2.0 seconds. If Rallying Cry is used, reduce the Fury cost of the next Core Skill by 20% instead. |
| Might | Strength 40 | Grants +25.0% bonus to all Magic nodes within range. | You deal 8%[x] increased damage while wielding Two-Handed weapons. |
| Mortal Draw | Dexterity 25 | For every 5 Dexterity purchased within range, Skills that swap to a different weapon deal +1.3% increased damage. | Swapping weapons has a 18% chance to cause the Skill's damage to Critically Strike. |
| Revenge | Willpower 25 | Grants +20.0% bonus to all Rare nodes within range. | Dealing Thorns damage to an enemy increases all damage it takes from you by 1%[x], up to 15%[x], for 10 seconds. |
| Rumble | Strength 40 | For every 5 Strength purchased within range, your Earthquakes deal 6.6%[+] increased damage. | You deal 3%[x] increased damage to Bosses and Crowd Controlled enemies for each active Earthquake, up to 15%[x]. |
| Seething | Strength 40 | For every 5 Strength purchased within range, you deal +0.7% increased damage while wielding a Sword. | While wielding a Sword, you gain 5 Fury when you kill an enemy. |
| Territorial | Dexterity 25 | For every 5 Dexterity purchased within range, you deal +1.0% increased damage to Close targets. | You gain 15% Damage Reduction against Close enemies. |
| Twister | Strength 40 | For every 5 Strength purchased within range, your Dust Devils deal 6.6%[+] increased damage. | You deal 13%[x] increased damage for 4 seconds after creating a Dust Devil. |
| Undaunted | Willpower 25 | For every 5 Willpower purchased within range, you deal +1.0% increased damage while Fortified. | You gain up to 15% Damage Reduction the more Fortify you have. |
| Weapon Master | Dexterity 25 | Grants +25.0% bonus to all Rare nodes within range. | Hitting with a Weapon Mastery Skill reduces the active Cooldown of another random Weapon Mastery Skill by 2 seconds. |
| Wrath | Dexterity 25 | For every 5 Dexterity purchased within range, you deal +1.5% increased Critical Strike Damage. | Skills that Critically Strike generate 3 Fury. |