Diablo IV · Season 15 · Patch 3.2.1
Sorcerer Paragon Boards and Glyphs
Sorcerer has 10 Paragon Boards and 23 Glyphs in Season 15. Each board lists its legendary node, and each glyph its attribute requirement, effect and max-level bonus. Pick the ones your build needs and let Paragon Forge solve the cheapest route.
Plan a Sorcerer routeSorcerer Paragon Boards
Starter
Starting board: every Sorcerer Paragon path begins here.
Burning Instinct
- Legendary node
- Burning InstinctDeal 90%[x] increased Burning damage.
Ceaseless Conduit
- Legendary node
- Ceaseless ConduitWhile you have Crackling Energy charges, you deal 45%[x] increased damage. When you reach full charges, your Crackling Energy damage is increased by 4 times this amount until you run out of charges.
Elemental Summoner
- Legendary node
- Elemental SummonerYour Conjuration Skills have a 20%[x] reduced Cooldown or Mana cost. Casting a Conjuration Skill increases your damage with their element by 60%[x] for 6 seconds.
Enchantment Master
- Legendary node
- Enchantment MasterIncreases your Enchantment Potency by 30%[+].; If your equipped Enchantments are different elements, deal 60%[x] increased damage with their elements. If they are the same, they deal 75%[x] increased damage.
Frigid Fate
- Legendary node
- Frigid FateDeal 60%[x] increased damage to Vulnerable enemies.
Fundamental Release
- Legendary node
- Fundamental ReleaseCasting a Pyromancy, Shock, or Frost Skill increases your Burning, Shocking, or Frostbite damage by 30%[x] for 8 seconds. Each element only stacks once, maxing at 90%[x], with each element active.
Icefall
- Legendary node
- IcefallYour Frost Skills deal 60%[x] increased damage. All Skills deal an extra 15%[x] increased damage if the enemy is Frozen or a Boss.
Searing Heat
- Legendary node
- Searing HeatPyromancy Skills have a 5%[+] increased Critical Strike Chance and all of your Skills deal increased Direct damage equal to 10% of your Critical Strike Damage Bonus, up to 70%[x].; Current Direct Damage Bonus: 5%[x]
Static Surge
- Legendary node
- Static SurgeHitting enemies at least 8 times in a second with Shock Skills grants 30 Mana Regeneration and increases your damage by 50%[x] for 2 seconds.
Sorcerer Glyphs
| Glyph | Requirement | Effect | Max-level bonus |
|---|---|---|---|
| Adept | Intelligence 40 | For every 5 Intelligence within range, Mastery Skills gain +1.5% increased damage. | Mastery Skills have 30% increased area. |
| Charged | Intelligence 40 | For every 5 Intelligence purchased within range, Crackling Energy deals +1.32% increased damage. | Picking up Crackling Energy grants you 5%[x] increased damage for 5 seconds, up to 15%[x]. |
| Conjurer | Intelligence 40 | For every 5 Intelligence within range, Conjuration Skills gain +1.5% increased damage. | Conjuration Skills have 10% increased Critical Hit Chance. |
| Control | Dexterity 25 | For every 5 Dexterity purchased within range, you deal +1.5% increased damage to Crowd Controlled targets. | You deal 10%[x] increased damage to Slowed or Chilled enemies or, instead, 20%[x] increased damage to Stunned or Frozen enemies. |
| Cryopathy | Willpower 25 | For every 5 Willpower purchased within range, you deal +1.5% increased damage to Chilled targets. | Enemies deal 15% reduced damage to you for 5 seconds after they are no longer Frozen. |
| Destruction | Dexterity 25 | For every 5 Dexterity purchased within range, you deal +2.0% increased Critical Strike Damage. | Critical Strikes increase all damage the enemy takes from you by 2%[x] for 10 seconds, up to 12%[x]. |
| Electrocute | Dexterity 25 | Grants +25.0% bonus to all Rare nodes within range. | Your Lightning damage has a 15%[+] increased chance to Critically Strike enemies who are Stunned, Immobilized, or Frozen. |
| Elementalist | Intelligence 40 | Grants +25.0% bonus to all Rare nodes within range. | Dealing Fire, Cold, or Lightning damage to an enemy increases all damage you deal to them by 5%[x] for 10 seconds, stacking once per Element. |
| Eliminator | Intelligence 40 | Grants +20.0% bonus to all Normal nodes within range. | You deal 18%[x] increased damage to Elites. |
| Enchanter | Intelligence 40 | For every 5 Intelligence purchased within range, you deal +1.0% increased damage. | For each Skill equipped in your Enchantment Slots, gain 5%[+] Resistance to that Skill's Element. |
| Exploit | Dexterity 25 | For every 5 Dexterity purchased within range, you deal +1.0% increased damage to Vulnerable targets. | Dealing damage to a Vulnerable enemy increases your damage by 1%[x] for 6 seconds, up to 10%[x]. |
| Flamefeeder | Dexterity 25 | For every 5 Dexterity purchased within range, you deal +1.0% increased damage to Burning targets. | You deal 10%[x] increased Non-Physical damage. |
| Imbiber | Willpower 25 | For every 5 Willpower purchased within range, you deal +1.3% increased damage while Healthy. | You gain 5%[x] increased damage and 5%[+] increased Potion Healing for each missing Healing Potion, up to 20%[x] each. |
| Invocation | Dexterity 25 | For every 5 Dexterity purchased within range, your Conjuration Skills gain 4.0%[+] Critical Strike Damage. | Enemies damaged by your Conjuration Skills deal 1% reduced damage to you for 6 seconds, stacking up to 15%. |
| Pyromaniac | Willpower 25 | Grants +25.0% bonus to all Rare nodes within range. | Every Pyromancy Skill you cast or every second you channel Incinerate increases your Fire damage by 3%[x] for 6 seconds, up to 15%[x]. |
| Reinforced | Willpower 25 | Grants +25.0% bonus to all Rare nodes within range. | You gain 15% Damage Reduction while you have an active Barrier. |
| Stalagmite | Intelligence 40 | For every 5 Intelligence purchased within range, your Ice Spikes deal 1.0%[+] increased damage. | Your Ice Spikes gain 15%[+] Critical Strike Chance. |
| Tactician | Dexterity 25 | Grants +25.0% bonus to all Rare nodes within range. | You deal 15%[x] increased damage for 4 seconds after casting a Defensive Skill. This duration is increased by 4 seconds for each Defensive Skill not on your Action Bar. |
| Territorial | Dexterity 25 | For every 5 Dexterity purchased within range, you deal +1.0% increased damage to Close targets. | You gain 15% Damage Reduction against Close enemies. |
| Torch | Willpower 25 | For every 5 Willpower purchased within range, you deal +1.0% increased Burning damage. | You deal 2.5%[x] increased damage per Nearby Burning enemy, up to 25.0%[x]. |
| Unleash | Intelligence 40 | Grants +30.0% bonus to all Magic nodes within range. | After spending 50 Mana, you deal 8%[x] increased damage and gain 25% increased Mana Regeneration for 3 seconds. |
| Warding | Willpower 25 | Grants +25.0% bonus to all Rare nodes within range. | You take reduced damage the less Mana you have, up to 25%. |
| Winter | Dexterity 25 | Grants +25.0% bonus to all Rare nodes within range. | Whenever you Chill or Freeze an enemy, you deal 3.6%[x] increased Cold damage for 10 seconds, up to 18%[x]. |