Diablo IV · Season 15 · Patch 3.2.1
Necromancer Paragon Boards and Glyphs
Necromancer has 10 Paragon Boards and 23 Glyphs in Season 15. Each board lists its legendary node, and each glyph its attribute requirement, effect and max-level bonus. Pick the ones your build needs and let Paragon Forge solve the cheapest route.
Plan a Necromancer routeNecromancer Paragon Boards
Starter
Starting board: every Necromancer Paragon path begins here.
Blood Begets Blood
- Legendary node
- Blood Begets BloodBlood Orbs grant 15%[x] increased damage, up to 75%[x], for 10 seconds.
Bloodbath
- Legendary node
- BloodbathYou deal 20%[x] increased damage while you have a stack of Overpower. After gaining or losing a stack of Overpower, you deal 50%[x] increased damage for 5 seconds.
Bone Graft
- Legendary node
- Bone GraftYour Bone Skills deal 60%[x] increased damage and your Maximum Essence is increased by 10.
Cult Leader
- Legendary node
- Cult LeaderYour Minions deal 40%[x] increased damage for each 20% of Attack Speed Bonus they have, up to a maximum of 100% Attack Speed Bonus.
Flesh-eater
- Legendary node
- Flesh-eaterConsuming a Corpse grants 60%[x] increased damage for 8 seconds.
Frailty
- Legendary node
- FrailtyDeal 60%[x] increased damage to Cursed enemies.
Hulking Monstrosity
- Legendary node
- Hulking MonstrosityYour Golem has 40%[x] increased Maximum Life and deals 100%[x] increased damage. Skeletal Mages and Warriors Sacrifice Bonuses grant an additional 60%[x] Golem damage.
Scent of Death
- Legendary node
- Scent of DeathYou gain 15% Damage Reduction and deal 45%[x] increased damage.
Wither
- Legendary node
- WitherYour Shadow and Cold damage has a 20% chance to deal 300%[x] increased damage.
Necromancer Glyphs
| Glyph | Requirement | Effect | Max-level bonus |
|---|---|---|---|
| Abyssal | Dexterity 25 | Grants +25.0% bonus to all Rare nodes within range. | You deal 10%[x] increased Non-Physical damage. |
| Amplify | Intelligence 40 | Grants +30.0% bonus to all Magic nodes within range. | Enemies affected by Curse Skills take 10%[x] increased damage from you. |
| Blood-drinker | Intelligence 40 | Grants +30.0% bonus to all Magic nodes within range. | Blood Orbs Fortify you for 3% of your Maximum Life (26). Gain 15%[x] Blood damage. |
| Control | Intelligence 40 | For every 5 Intelligence purchased within range, you deal +1.0% increased damage to Crowd Controlled targets. | You deal 20%[x] increased damage to Crowd Controlled enemies. |
| Corporeal | Intelligence 40 | Grants +30.0% bonus to all Magic nodes within range. | You deal 10%[x] increased Physical damage and you gain 1%[+] Movement Speed for each active Minion. |
| Darkness | Intelligence 40 | For every 5 Intelligence purchased within range, you deal +0.66% increased Shadow damage. | Whenever you deal Shadow damage to an enemy, that enemy deals 2% reduced damage, up to 10%, for 5 seconds. |
| Deadraiser | Intelligence 40 | Paragon nodes within range gain +20.0% bonus to their Minion damage and damage reduction modifiers. | Each time your Summons deal damage to an enemy, that enemy takes 1%[x] increased damage from you for 10 seconds, up to 15%[x]. |
| Desecration | Willpower 25 | For every 5 Willpower purchased within range, your Desecrated Ground deals 9.9%[+] increased damage. | While standing in your Desecrated Ground, you deal 20%[x] increased Shadow damage. |
| Dominate | Willpower 25 | For every 5 Willpower purchased within range, you deal +1.5% increased damage per Overpower charge. | When you gain an Overpower charge, you deal 12%[x] increased damage for 5 seconds. |
| Eliminator | Intelligence 40 | Grants +20.0% bonus to all Normal nodes within range. | You deal 10%[x] increased damage to Elites. |
| Essence | Dexterity 25 | For every 5 Dexterity purchased within range, you deal 2.0%[+] increased Critical Strike Damage. | Critical Strikes deal 22%[x] increased damage to enemies that are not Healthy. |
| Exhumation | Intelligence 40 | For every 5 Intelligence purchased within range, your Corpse Skills deal 1.7%[+] increased damage. | Consuming a Corpse grants 10% Damage Reduction for 8 seconds. Lucky Hit: Up to a 15% chance to form a Corpse when hitting enemies. |
| Exploit | Dexterity 25 | For every 5 Dexterity purchased within range, you deal +1.0% increased damage to Vulnerable targets. | Dealing damage to a Vulnerable enemy increases your damage by 1%[x] for 6 seconds, up to 10%[x]. |
| Golem | Willpower 25 | For every 5 Willpower purchased within range, Golems gain +2.0% increased damage. | Golems deal 25%[x] increased damage. |
| Gravekeeper | Dexterity 25 | Grants +25.0% bonus to all Rare nodes within range. | You deal 3%[x] increased damage, up to 18%[x], for every Close Corpse. |
| Imbiber | Willpower 25 | For every 5 Willpower purchased within range, you deal +1.3% increased damage while Healthy. | You gain 5%[x] increased damage and 5%[+] increased Potion Healing for each missing Healing Potion, up to 20%[x] each. |
| Mage | Intelligence 40 | For every 5 Intelligence purchased within range, Skeleton Mages deal +1.3% increased damage. | Gain 20%[x] Summon damage. |
| Revenge | Willpower 25 | Grants +25.0% bonus to all Rare nodes within range. | Thorns damage increases all damage an enemy takes from you by 1%[x], up to 10%[x], for 10 seconds. |
| Sacrificial | Intelligence 40 | Grants +30.0% bonus to all Magic nodes within range. | You deal 20%[x] increased damage while you have no active Minions. |
| Scourge | Intelligence 40 | For every 5 Intelligence purchased within range, you deal +0.7% increased Corrupting damage. | You deal 10%[x] increased damage to Corrupted enemies. |
| Territorial | Dexterity 25 | For every 5 Dexterity purchased within range, you deal +1.0% increased damage to Close targets. | You gain 15% Damage Reduction against Close enemies. |
| Undaunted | Willpower 25 | For every 5 Willpower purchased within range, you deal +1.0% increased damage while Fortified. | You gain up to 15% Damage Reduction the more Fortify you have. |
| Warrior | Dexterity 25 | For every 5 Dexterity purchased within range, Skeletal Warriors deal +2.0% increased damage. | Gain 20%[x] Summon damage. |